This awakens Max’s ability to “rewind” time, and marks the beginning of her visions of an apocalyptic storm. The first Life is Strange sees Maxine Caulfield return to her childhood home of Arcadia Bay and reconnect with old friend Chloe Price, only to witness Chloe be gunned down in their high school bathroom. It stopped shortly after saving Chloe from Nathan in the bathroom, and I don’t think I ever reached for my debit card faster.” “Two of my friends had bought Life is Strange 1 during the Steam winter sale,” Tabors says. Sydney Tabors, known online as CrispyHanako, developed a deep love for the franchise’s storytelling before taking up speedrunning. Recently remastered, Life is Strange has a hardcore fan base that’s picked the game apart in a variety of ways. It may seem weird, but as Life is Strange’s speedrunners will tell you, it comes from a place of love. Speedrunning Life is Strange runs strip the stories out of a series beloved for its plots and characters. Each choice you make alters that specific conversation, along with the story’s long-term trajectory. Square Enix’s 2015 episodic narrative adventure is an emotional journey told through branching dialogue. Most speedruns involve mercilessly memorizing platforming patterns, taking advantage of glitches to skip entire levels, or simply ignoring all other challenges and sprinting straight towards the final boss to shave the length of a game down from dozens of hours to mere minutes. Making a mistake a few minutes into your attempt to speedrun through Ocarina of Time is one thing - you have to be beyond perfect to beat the current record of 6 minutes and 53 seconds - but blowing your chance of a record after a five-hour attempt? That’s brutal. When you blow past the plot of a story-focused game, a new kind of story emerges.
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